A vector is a geometric object that has direction and magnitude. It may be represented as a line segment with an initial point (starting point) on one end and an arrow on the other end, such that the length of the line segment is the magnitude of the vector and the arrow indicates the direction of the vector. Vector normalization is a common exercise in mathematics and it also has practical applications in computer graphics.

Method 1
Method 1 of 5:
Define Terms

  1. 1
    Define a unit vector. The unit vector of a vector A is the vector with the same initial point and direction as A, but with a length of 1 unit.[1] It can be mathematically proven that there is one and only one unit vector for each given vector A.
  2. 2
    Define the Normalization of a vector. This is the process of identifying the unit vector for a given vector A.[2]
  3. 3
    Define a bound vector. A bound vector in Cartesian space has its initial point at the origin of the coordinate system, expressed as (0,0) in two dimensions. This allows you to identify a vector solely in terms of its terminal point.
  4. 4
    Describe vector notation. By restricting ourselves to bound vectors, A = (x, y) where the coordinate pair (x,y) indicates the location of the terminal point for vector A.

Method 2
Method 2 of 5:
Analyze the Objective

  1. 1
    Establish the known values. From the definition of the unit vector, we know that the initial point and direction of the unit vector is the same as the given vector A. Furthermore, we know the length of the unit vector is 1.[3]
  2. 2
    Determine the unknown value. The only variable we need to calculate is the terminal point of the unit vector.

Method 3
Method 3 of 5:
Derive a Solution for the Unit Vector

Method 4
Method 4 of 5:
Normalize a Vector in 2 Dimensional Space

Method 5
Method 5 of 5:
Normalize a Vector in n Dimensional Space

  • Generalize the equation for vector normalization in space of any dimension.[6] A vector A (a, b, c, …), u = (a/z, b/z, c/z, …) where z = (a^2 + b^2 + c^2 …)^(1/2).

Community Q&A

  • Question
    What is the direction of cosine?
    Donagan
    Donagan
    Top Answerer
    A cosine does not have direction. It is a ratio of one length to another.

About This Article

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20 votes - 74%
Co-authors: 9
Updated: October 26, 2019
Views: 166,929
Categories: Coordinate Geometry
Article SummaryX

To normalize a vector, start by defining the unit vector, which is the vector with the same initial point and direction as your vector, but with a length of 1 unit. Then, establish the known values, like the initial point and direction, and establish the unknown value, which is the terminal point of the unit vector. Due to the proportionality of similar triangles, you can then use the Pythagorean theorem to solve for the unknown value. To learn how to normalize a vector in 2-dimensional or n-dimensional space, keep reading!

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