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Don't Wake Daddy is a fun entertaining game for any age and a favorite for many. It will sure give you a giggle and make you jump at sometimes too! It's a quick and simple game that you will catch on to right away! If you don't have this game already, you should consider getting it to start the fun for you, and your family!
Steps
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1Take out the board game from the box and assemble all the pieces to Daddy's bed - if you haven't already done so. Some stickers go below the alarm clock, along with on the headboard and at the bed's foot. You will also need to place Daddy into bed before attaching the headboard. Daddy also needs to wear his yellow bed cap (unless it falls off).
- Place Daddy's bed on the board. On the newest copies of games, there's a dashed line that forms the "border" to the place of where to put the bed and in what direction to put it.
- Prepare the spinner. Not only will you need the cardboard with the color, but you'll need the spinner arrow and the spinner base, which attaches to the bottom of the card. If you've already fixed this, you may just need to get this spinner out from the box.
- Make sure that the game begins with Daddy in the bed laying down. Snap Daddy into bed.
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2The 8 mover cards have either a boy or a girl on them. Older model mover cards were more generic picture movers with associated blue or pink colors. Newer models are white cards with pictures showing either a boy or a girl on them. Hasbro sends four girl cards and four boy cards so that if necessary all players could be boys or all players could be girls or a mixture of boys and girls.
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3Shuffle and distribute the 16 cards so that each player has equal numbers of cards to each of the spaces on the board.
- If there are three players playing this game, you will have unequal cards. Take one card and place it to the side up and out of the way. This space becomes a "free space" for that game - and everybody who lands on this spot is safe. However, randomize this chosen card for this game.
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4Make sure all the players start at the starting point. As every game goes, start from the starting point of the game - players resting on the "bed" graphics in the one corner.
- If you have more than the max point of players, you can use almost any standing object as an alternative. It works just fine!
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5Determine who starts first. The instructions say that the youngest player begins, and play passes to the left.[1] However, if you'd like, you can randomize this and choose whoever you want.
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6Spin the color wheel spinner one-by-one. The spinner has designated color spots, as well as a purple color with a star. Players take turns spinning the wheel one by one.
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7Move your mover card to the first spot with that color in the sequence on the board. The sequence repeats in this order, all along the board - red, blue, yellow, green. Move your player card based on the color designated by the spinner.
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8Look at the picture from the board. If the spot doesn't have a picture, you're safe and nothing else needs to be located - play can be passed to the next person successfully.
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9Locate the player holding that card. If it's you, you're safe. Play advances to the other players. If it's not you, the card featuring it must be passed to you and you must complete the next step.
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10Look at the board where your players' card landed. This is where to find the number of times you'll need to activate daddy's alarm clock.
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11Learn what happens if you spin and land on white space with the black or purple star. This will depend on a number of actions.
- Advance to the spot directly ahead of the leader - regardless of how many spots you need to travel to get there.
- Spin the spinner again if you are the leader anyway.
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12Press the button on Daddy's alarm clock the number of times designated by the card. This button is the only button on the bed's alarm itself. If Daddy wakes up (pops up) during the pressing, bring your mover card back to the start location, reset daddy's head back into bed and begin again.
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13Recognize a winner. Towards the end, if there are no more spaces designated by the color ahead of your space, advance to the end "Rainbow Refrigerator" space. The winner is the first one to land on the Rainbow Refrigerator - the Rainbow Refrigerator is thought of as the spot holding all the last available colors.
Community Q&A
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QuestionWhat if I tie with someone?
Sweetpie23Community AnswerYou can't really tie with anyone because you are spinning the wheel one at a time. You can be on the same lane but you can't win at the same time.
Warnings
- This can be a frustrating game. You'll probably get upset and feel like Daddy is rigged if Daddy jumps up too many times. However, this isn't that way. You just have to be patient!Thanks!
Things You'll Need
- Don't Wake Daddy (game board)
- Assembled bed (you assemble it)
- 16 Don't Wake Daddy playing cards
- Equipment mover cards (included)
- Spinner



























































